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<channel>
	<title>Leo Burnett - Cultural Fuel</title>
	<atom:link href="http://culturalfuel.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://culturalfuel.net</link>
	<description>a blog by Leo Burnett Frankfurt (public beta)</description>
	<pubDate>Thu, 02 Jul 2009 13:36:28 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.2</generator>
	<language>en</language>
			<item>
		<title>Mindset: Launching a new swiss car for a changed world</title>
		<link>http://culturalfuel.net/2009/07/02/mindset-launching-a-new-car-for-a-changed-world/</link>
		<comments>http://culturalfuel.net/2009/07/02/mindset-launching-a-new-car-for-a-changed-world/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 13:15:09 +0000</pubDate>
		<dc:creator>Alexander Wipf</dc:creator>
		
		<category><![CDATA[Trends]]></category>

		<category><![CDATA[automotive]]></category>

		<category><![CDATA[hybrid]]></category>

		<category><![CDATA[mindset]]></category>

		<guid isPermaLink="false">http://culturalfuel.net/?p=1256</guid>
		<description><![CDATA[
Nobody expected that a Finnish company would come up with the idea of selling mobile phones.
Nobody expected that a Dutch company would dare to develop navigation systems.
Nobody expected that a Korean company would become the world leader in flatscreen technology.
And probably nobody expects that a Swiss company will build a car.
This is what it says [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p><a href="http://culturalfuel.net/wp-content/uploads/2009/07/mindset.jpg"><img class="size-medium wp-image-1257 alignleft" title="mindset" src="http://culturalfuel.net/wp-content/uploads/2009/07/mindset-300x151.jpg" alt="mindset-300x151 Mindset: Launching a new swiss car for a changed world" width="300" height="151" /></a></p>
<p>Nobody expected that a Finnish company would come up with the idea of selling mobile phones.</p>
<p>Nobody expected that a Dutch company would dare to develop navigation systems.</p>
<p>Nobody expected that a Korean company would become the world leader in flatscreen technology.</p>
<p>And probably nobody expects that a Swiss company will build a car.</p></blockquote>
<p>This is what it says on the website of <a href="http://mindset.ch/?language=en">Mindset</a>, a new swiss company with a new car concept. In a time of a car industry in crisis, you could say: bad timing for a start-up, or: extreme opportunity to come up with a vision for what mobility means in the future, which in swiss unadornedness is:</p>
<blockquote><p>We are not offering some future vision but a sustainable, contemporary automobile for everyday use. We at mindset know about cars and we want to attract people who like cars and enjoy driving.</p></blockquote>
<p>Submitted by Florian Geiger</p>
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		<title>Social design: the new rules of engagment</title>
		<link>http://culturalfuel.net/2009/07/01/social-design-the-new-rules-of-engagment/</link>
		<comments>http://culturalfuel.net/2009/07/01/social-design-the-new-rules-of-engagment/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 16:53:55 +0000</pubDate>
		<dc:creator>Alexander Wipf</dc:creator>
		
		<category><![CDATA[Design]]></category>

		<category><![CDATA[HumanKind]]></category>

		<category><![CDATA[Ideas]]></category>

		<category><![CDATA[Insights &amp; Strategy]]></category>

		<category><![CDATA[Reference &amp; Resources]]></category>

		<category><![CDATA[Experience]]></category>

		<category><![CDATA[theory]]></category>

		<category><![CDATA[ucd]]></category>

		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://culturalfuel.net/?p=1253</guid>
		<description><![CDATA[Florian Geiger found a great article by Robert Fabricant on the future rules of engagment in terms of design. For years, UCD (User-centered design) has been the staple of every experience planner, information architect and interaction designer. In the light of the current crisis, Robert asks some tough questions, pushing to innovate in the experience [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://culturalfuel.net/author/fgeiger/">Florian Geiger</a> found a great article by Robert Fabricant on the future rules of engagment in terms of design. For years, UCD (User-centered design) has been the staple of every experience planner, information architect and interaction designer. In the light of the current crisis, Robert asks some tough questions, pushing to innovate in the experience planning and design areas and challenges the very basics of contemporary design practice.</p>
<blockquote><p>We have been operating under the assumption that the primary challenge is to convince businesses to focus on fulfilling user needs with higher quality products, with more meaningful experiences? But what if the &#8216;users&#8217; themselves are the problem?</p></blockquote>
<p>In his article, Robert discusses new dimensions of social value that currently are not considered in the design process. After web2.0 it would be easy to agree that this is more than necessary. I agree with him that the holy grail of experience design cannot just be a quotient of user tasks completed and pain points eliminated on the single user journey to a successful transaction. Moving from the individual to the collective brings with it a focus on joy points derived from social value. Hence, as Robert call out, we have to plan and design for scial systems from the get-go. But how?</p>
<blockquote><p>But engaging with communities is fundamentally different. We are not merely substituting one center (the user) for another (the group). With communities, the means of engagement and influence exist across the participants not within a single person. Value is created and shared dynamically through cooperative activities that are not often apparent from the outside. They emerge from within.</p></blockquote>
<p><img class="alignleft" src="http://s3files.core77.com/blog/images/nokia_openstudios.jpg" alt="nokia_openstudios Social design: the new rules of engagment" width="281" height="211" title="Social design: the new rules of engagment" /></p>
<p>Yes, and it isn&#8217;t new. Old-school discplines such as PR have understood that engaging communities is driven by an inside force. While a rational decision making process of an individual (or a single user) is usually based on only one&#8217;s own black or white processing of the experience, dealing with a community means being part of a phenomen where everyone has a different experience, even if they are at the same time and place. Hence local relevance and offering a communual benefit, even if is not black and white is always part of a social force. Grassroot movements are good example of this. He continues&#8230;</p>
<blockquote><p>As much as we can look at the external symbols of communities (such as status and reputation) we cannot appreciate the nuance of social behavior without participating. Certainly not to the degree that is needed to support effective design solutions.</p></blockquote>
<p>To learn more about his techniques on how to design from &#8220;the inside out&#8221;, check the rest of the article <a href="http://www.core77.com/blog/featured_items/tools_of_engagement_the_new_practice_of_usercentered_design_by_robert_fabricant_13907.asp">here</a>.</p>
<p>This should be interesting not just to experience planners.</p>
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		<item>
		<title>Project Natal by Microsoft</title>
		<link>http://culturalfuel.net/2009/07/01/project-natal-by-microsoft/</link>
		<comments>http://culturalfuel.net/2009/07/01/project-natal-by-microsoft/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 12:14:55 +0000</pubDate>
		<dc:creator>Tiago Strecht</dc:creator>
		
		<category><![CDATA[Experience]]></category>

		<category><![CDATA[Technology]]></category>

		<category><![CDATA[360]]></category>

		<category><![CDATA[e3]]></category>

		<category><![CDATA[interactive gaming]]></category>

		<category><![CDATA[microsoft]]></category>

		<category><![CDATA[natal]]></category>

		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://culturalfuel.net/?p=1251</guid>
		<description><![CDATA[These 3 videos are a example of what&#8217;s coming up with Project Natal from Microsoft that claims:
&#8220;NO CONTROLLER REQUIRED. YOU ARE THE CONTROLLER&#8221;
E3 2009: Project Natal Xbox 360 Announcement

E3 2009: Project Natal Milo demo

Project Natal - Live Demonstration - E3 2009 Microsoft conference Xbox 360
Find out more here!

    

	]]></description>
			<content:encoded><![CDATA[<p>These 3 videos are a example of what&#8217;s coming up with Project Natal from Microsoft that claims:</p>
<p>&#8220;NO CONTROLLER REQUIRED. YOU ARE THE CONTROLLER&#8221;</p>
<p>E3 2009: Project Natal Xbox 360 Announcement<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/p2qlHoxPioM&amp;hl=en&amp;fs=1&amp;" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/p2qlHoxPioM&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>E3 2009: Project Natal Milo demo<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/CPIbGnBQcJY&amp;hl=en&amp;fs=1&amp;" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/CPIbGnBQcJY&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a title="http://www.youtube.com/watch?v=GH_gDreIdcM" href="http://www.youtube.com/watch?v=GH_gDreIdcM" target="_blank">Project Natal - Live Demonstration - E3 2009 Microsoft conference Xbox 360</a></p>
<p>Find out more <a title="Project Natal" href="http://www.xbox.com/en-US/live/projectnatal/" target="_blank">here!</a></p>
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		<item>
		<title>Walkman embarrassment</title>
		<link>http://culturalfuel.net/2009/06/30/walkman-embarrassment/</link>
		<comments>http://culturalfuel.net/2009/06/30/walkman-embarrassment/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 11:21:26 +0000</pubDate>
		<dc:creator>Simone Hausch</dc:creator>
		
		<category><![CDATA[Funny &amp; Off-topic]]></category>

		<category><![CDATA[sony]]></category>

		<category><![CDATA[walkman]]></category>

		<category><![CDATA[wired]]></category>

		<guid isPermaLink="false">http://culturalfuel.net/?p=1249</guid>
		<description><![CDATA[Funny adage from Wired: Check out what happens when you make your 13 year old replace his iPod with a Sony Walkman.
I wish they had continued the &#8220;study&#8221;. I am sure that in parts of Berlin this could have spawned a retro-trend.

    

	]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://www.wired.com/images_blogs/gadgetlab/2009/06/370622288_7f737bb862_o.jpg" alt="370622288_7f737bb862_o Walkman embarrassment" width="336" height="336" title="Walkman embarrassment" />Funny adage from <a href="http://www.facebook.com/ext/share.php?sid=109609459448&amp;h=_PkyP&amp;u=FTUso&amp;ref=nf" target="_blank">Wired</a>: Check out what happens when you make your 13 year old replace his iPod with a Sony Walkman.</p>
<p>I wish they had continued the &#8220;study&#8221;. I am sure that in parts of Berlin this could have spawned a retro-trend.</p>
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		<title>A beautiful act</title>
		<link>http://culturalfuel.net/2009/06/24/a-beautiful-act/</link>
		<comments>http://culturalfuel.net/2009/06/24/a-beautiful-act/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 12:21:05 +0000</pubDate>
		<dc:creator>Jay Denhart</dc:creator>
		
		<category><![CDATA[Experience]]></category>

		<category><![CDATA[Insights &amp; Strategy]]></category>

		<category><![CDATA[Trends]]></category>

		<category><![CDATA[beauty]]></category>

		<category><![CDATA[engagement]]></category>

		<category><![CDATA[example]]></category>

		<category><![CDATA[self-image]]></category>

		<category><![CDATA[women]]></category>

		<guid isPermaLink="false">http://culturalfuel.net/?p=1246</guid>
		<description><![CDATA[Check out operation beautiful where Caitlin talks about  encouraging positive body image in women through ending what she calls Fat Talk.

Inspiring, and it gives me a lot of ideas for how marketers could be helping women spread the positive word.

    

	]]></description>
			<content:encoded><![CDATA[<p>Check out <a href="http://operationbeautiful.com/about/">operation beautiful</a> where Caitlin talks about  encouraging positive body image in women through ending what she calls Fat Talk.</p>
<p><a href="http://culturalfuel.net/wp-content/uploads/2009/06/operation-beautiful.png"><img class="aligncenter size-full wp-image-1247" title="operation-beautiful" src="http://culturalfuel.net/wp-content/uploads/2009/06/operation-beautiful.png" alt="operation-beautiful A beautiful act" width="355" height="395" /></a></p>
<p>Inspiring, and it gives me a lot of ideas for how marketers could be helping women spread the positive word.</p>
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		<item>
		<title>GAMEplaces International 2009 in Frankfurt am Main</title>
		<link>http://culturalfuel.net/2009/06/23/gameplaces-international-2009-in-frankfurt-am-main/</link>
		<comments>http://culturalfuel.net/2009/06/23/gameplaces-international-2009-in-frankfurt-am-main/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 16:32:29 +0000</pubDate>
		<dc:creator>Björn Brockmann</dc:creator>
		
		<category><![CDATA[Experience]]></category>

		<category><![CDATA[Insights &amp; Strategy]]></category>

		<category><![CDATA[Technology]]></category>

		<category><![CDATA[beta]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[nintendo]]></category>

		<category><![CDATA[Tupperware]]></category>

		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://culturalfuel.net/?p=1226</guid>
		<description><![CDATA[
This monday, June 22., I attended the GAMESplaces International 2009 Conference in Frankfurt am Main. Here are the bits I found interesting:
Nintendos ways of marketing the Wii and the DS to women.
Silja Gülicher (Senior Assistant Manager PR Nintendo Europe, GER) presented two cases in which Nintendo targeted women in a different way.
1. Based on the insight [...]]]></description>
			<content:encoded><![CDATA[<p style="center;"><a href="http://gameplaces.de/index.php?option=com_mkschedule&amp;task=detail&amp;return=preview&amp;Itemid=61&amp;id=57&amp;lang=de"><img class="size-medium wp-image-1229 alignnone" src="http://culturalfuel.net/wp-content/uploads/2009/06/gpint_20091-300x165.jpg" alt="gpint_20091-300x165 GAMEplaces International 2009 in Frankfurt am Main" width="300" height="165" title="GAMEplaces International 2009 in Frankfurt am Main" /></a></p>
<p>This monday, June 22., I attended the <a href="http://gameplaces.de/index.php?option=com_mkschedule&amp;task=detail&amp;return=preview&amp;Itemid=61&amp;id=57&amp;lang=de" target="_blank">GAMESplaces International 2009</a> Conference in Frankfurt am Main. Here are the bits I found interesting:</p>
<p><strong>Nintendos ways of marketing the Wii and the DS to women.</strong></p>
<p><span style="normal;">Silja Gülicher (Senior Assistant Manager PR Nintendo Europe, GER) presented two cases in which Nintendo targeted women in a different way.</span></p>
<p>1. Based on the insight that 60% of the book sales in book store today are to women, Nintendo approached several book stores to sell Nintendo DS games (the software) in their stores. After adding the DS hardware to the offering, the sales of the software and hardware went up considerably. Some book stores even have &#8220;Nintendo corners&#8221; now.</p>
<p>2. Nintendo talked to Tupperware to include the Wii and Wii Fit in their &#8220;Home Parties&#8221;. Nintendo would take the Wii where the women are and Tupperware would have a product to attract a younger audience. Tupperware agreed and Nintendo sold hundreds of Wii units this way.</p>
<p><strong>The Keynote presentation style</strong></p>
<p><span style="normal;"><span style="normal;">Jason Della Rocca presented his keynote &#8220;The evolving games industry ecosystem&#8221; in a very interesting form. He drew most of his presentation slides with an stylus and a tablet live on stage. This had a very honest and being part of the process feeling to it.</span></span></p>
<p>He sees the games industrie adopting the &#8220;google model&#8221; of launching products/games in beta and evolve them over time to reduce the risks of game development.</p>
<p><strong>What was missing</strong></p>
<p>Besides talking about the latest technical advances in CPUs, GPUs the conference lacked any news or visions of future interface for playing games. Everybody seemed fixed on the status quo using games-controllers, keyboards and mice. Location aware and augmented reality games, with posible new interfaces on mobiles have not been mentioned at all.</p>
<p>Most of the talks should posted as <a href="http://www.gameplaces.de/index.php?option=com_content&amp;view=section&amp;id=5&amp;Itemid=59&amp;lang=en" target="_blank">podcast</a> in the coming days or weeks as it has been in the previous years.</p>
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		<title>The future of Vending Machines</title>
		<link>http://culturalfuel.net/2009/06/23/the-future-of-vending-machines/</link>
		<comments>http://culturalfuel.net/2009/06/23/the-future-of-vending-machines/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 09:09:19 +0000</pubDate>
		<dc:creator>Tiago Strecht</dc:creator>
		
		<category><![CDATA[Experience]]></category>

		<category><![CDATA[Ideas]]></category>

		<category><![CDATA[cannes]]></category>

		<category><![CDATA[Coca-Cola]]></category>

		<category><![CDATA[machine]]></category>

		<category><![CDATA[marketing]]></category>

		<category><![CDATA[vending]]></category>

		<guid isPermaLink="false">http://culturalfuel.net/?p=1222</guid>
		<description><![CDATA[
Anthony J. Phillips, global Marketing Manager from Coca-Cola talking about the new vending machine, in Cannes.

    

	]]></description>
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<p>Anthony J. Phillips, global Marketing Manager from Coca-Cola talking about the new vending machine, in Cannes.</p>
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		<title>Congrats to Leo Burnett Portugal - 11 Lions</title>
		<link>http://culturalfuel.net/2009/06/22/congrats-to-leo-burnett-portugal/</link>
		<comments>http://culturalfuel.net/2009/06/22/congrats-to-leo-burnett-portugal/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 16:16:37 +0000</pubDate>
		<dc:creator>Alexander Wipf</dc:creator>
		
		<category><![CDATA[Announcements/Polls]]></category>

		<category><![CDATA[Experience]]></category>

		<category><![CDATA[HumanKind]]></category>

		<category><![CDATA[amnesty international]]></category>

		<category><![CDATA[cannes]]></category>

		<category><![CDATA[ephemeral museum]]></category>

		<category><![CDATA[Leo Burnett]]></category>

		<category><![CDATA[lions]]></category>

		<category><![CDATA[red cross]]></category>

		<guid isPermaLink="false">http://culturalfuel.net/?p=1220</guid>
		<description><![CDATA[Congrats to Leo Burnett Portugal for:
Their 7 lions in Cannes for their Store+ idea for the Red Cross: A store that sells hope. A truly HumanKind idea: something that transcends advertising, but makes a qualitative difference!
Their 3 lions in Cannes for their Ephemeral Museum idea for Pampero Fundación. The first true outdoor museum!
Their 1 lions [...]]]></description>
			<content:encoded><![CDATA[<p>Congrats to Leo Burnett Portugal for:</p>
<p>Their 7 lions in Cannes for their <strong>Store+</strong> idea for the Red Cross: A store that sells hope. A truly HumanKind idea: something that transcends advertising, but makes a qualitative difference!</p>
<p>Their 3 lions in Cannes for their <strong><a title="Ephemeral Museum" href="http://www.museuefemero.com/en/index.php" target="_blank">Ephemeral Museum</a></strong> idea for Pampero Fundación. The first true outdoor museum!</p>
<p>Their 1 lions in Cannes for their <strong>Amnesty International</strong> video.</p>
<p>Case Store+ Red Cross<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/ZA5KPT7iVoI&amp;hl=de&amp;fs=1&amp;" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/ZA5KPT7iVoI&amp;hl=de&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Case Ephemeral Museum<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/ooscH571RAA&amp;hl=en&amp;fs=1&amp;" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/ooscH571RAA&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Amnesty International<br />
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		<title>City Development: The Highline, New York City</title>
		<link>http://culturalfuel.net/2009/06/22/city-development-the-highline/</link>
		<comments>http://culturalfuel.net/2009/06/22/city-development-the-highline/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 07:31:50 +0000</pubDate>
		<dc:creator>Alexander Wipf</dc:creator>
		
		<category><![CDATA[Funny &amp; Off-topic]]></category>

		<category><![CDATA[HumanKind]]></category>

		<category><![CDATA[Ideas]]></category>

		<category><![CDATA[city development]]></category>

		<category><![CDATA[highline]]></category>

		<category><![CDATA[park]]></category>

		<category><![CDATA[sustainability]]></category>

		<category><![CDATA[urban planning]]></category>

		<guid isPermaLink="false">http://culturalfuel.net/?p=1214</guid>
		<description><![CDATA[Continuing the massive urban redevelopment efforts that started in NYC, decades ago, slightly interrupted by 9/11, The Highline (http://www.thehighline.org) is another new park in NYC, on top of the old elevated train tracks on the west side of Manhattan.  The first section runs from Gansevoort Street, in the Meatpacking District, to West 20th Street, in [...]]]></description>
			<content:encoded><![CDATA[<p>Continuing the massive urban redevelopment efforts that started in NYC, decades ago, slightly interrupted by 9/11, The Highline (<a href="http://www.thehighline.org">http://www.thehighline.org</a>) is another new park in NYC, on top of the old elevated train tracks on the west side of Manhattan.  The first section runs from Gansevoort Street, in the Meatpacking District, to West 20th Street, in Chelsea, between Tenth and Eleventh Avenues.</p>
<p><img class="alignnone" src="http://www.thehighline.org/sites/files/images/opening.jpg" alt="opening City Development: The Highline, New York City" width="608" height="316" title="City Development: The Highline, New York City" /></p>
<p><img class="alignnone" src="http://www.modavivendi.com/wp-content/uploads/2009/06/hl4-w.jpg" alt="hl4-w City Development: The Highline, New York City" width="560" height="223" title="City Development: The Highline, New York City" /></p>
<p>Apart from being another innovative urban development idea which marries city and sustainable concepts, the Highline also features a city and neighborhood community. I am sure the Park&#8217;s peculiar format and location will attract many New Yorkers and visitors alike. I am going to check it out for sure. Says <a href="http://www.modavivendi.com/?p=397">Ross von Berg</a>:</p>
<blockquote><p><span style="font-weight: normal;">The High-Line Park has captured that kind of spirit but with inevitably more restrictions on what is and isn’t allowed. The elevation makes you  feel a little above and outside it all. Its a pleasant point of view not often experienced by New Yorkers, a kind of ‘Island in the Sky Feeling.’  It offers a common amenity made for both the occasional stroll and a viewing pleasure from a unique perspective.</span></p></blockquote>
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		<title>If you are going to talk the talk&#8230;</title>
		<link>http://culturalfuel.net/2009/06/21/if-you-are-going-to-talk-the-talk/</link>
		<comments>http://culturalfuel.net/2009/06/21/if-you-are-going-to-talk-the-talk/#comments</comments>
		<pubDate>Sun, 21 Jun 2009 10:56:16 +0000</pubDate>
		<dc:creator>Jay Denhart</dc:creator>
		
		<category><![CDATA[Opinion]]></category>

		<category><![CDATA[Technology]]></category>

		<category><![CDATA[briefs]]></category>

		<category><![CDATA[credibility]]></category>

		<category><![CDATA[pitching]]></category>

		<category><![CDATA[social networking]]></category>

		<guid isPermaLink="false">http://culturalfuel.net/?p=1209</guid>
		<description><![CDATA[You have to walk the walk, as the saying goes.  In other words, if you say you know social networking for your clients, then you better have the know-how to back it up.
So some agencies are realizing that the pitch for the digital business for Turkish Airlines is going to require them to do a [...]]]></description>
			<content:encoded><![CDATA[<p>You have to walk the walk, as the saying goes.  In other words, if you say you know social networking for your clients, then you better have the know-how to back it up.</p>
<p>So some agencies are realizing that the pitch for the digital business for Turkish Airlines is going to require them to do a little more than just checking their email to get the brief.  They need to be familiar with Flickr, Tumblr, Blogger, Twitter, Googledocs and more, or they can&#8217;t even get to the brief!</p>
<p>Read more <a href="http://www.adverblog.com/archives/003922.htm">here</a> and <a href="http://www.thydigitalpitch.com/">here</a>.</p>
<p><a href="http://culturalfuel.net/wp-content/uploads/2009/06/brief1.png"><img class="aligncenter size-full wp-image-1211" title="brief1" src="http://culturalfuel.net/wp-content/uploads/2009/06/brief1.png" alt="brief1 If you are going to talk the talk..." width="500" height="185" /></a></p>
<p>I think we can&#8217;t talk credibly as an agency about digital properties without spending the time using them as just that - typical users.  So yeah, I think you <strong>should</strong> have an account on Plurk, and Social Sooshi, and <a href="http://runpee.com/#app=3e1a&amp;e1bd-RunPeeID=0.0.0&amp;b704-selectedIndex=0">RunPee</a>.  Even if you think they are crap.  Use them, see what the experience is, and you&#8217;ll be able to give real advice.</p>
<p>Kudos to the client for recognizing that the agency they&#8217;re looking for needs to walk the walk.</p>
<p>I wonder who advised them and set it up?</p>
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